﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;

namespace Demo.Framework.GameObjects
{
    class Water
    {
        BasicModel waterMesh;
        Effect waterEffect;

        ContentManager content;
        GraphicsDevice graphics;

    }
}
